Invoke any Method on any Thread

I previously wrote a blog post titled Performing any Selector on the Main Thread detailing a convenience category on NSInvoication for easily creating invocation objects that could be invoked on any thread. This category has served me well, and even got traction in the iOS developer community, so I never bothered to stop and think [...]

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Auto-incrementing Build Numbers in Xcode

Users and testers will find bugs you are sure you have already fixed. Sometimes they use the wrong version, sometimes your fix is not as good as you thought. Either way a tiny unique version number visible in the app can save you hours of work. Incrementing the version number of your project for every [...]

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The state of iOS Open Source – and what to do about it!

There is a vibrant community of open source projects for iOS. You need a calendar UI components or a JSON parser? No problem, the projects are out there. Most code out there is of very high quality. Unfortunately the distribution of the code is generally very crude, barely half a step away from sharing code [...]

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Sync-Async Pair Pattern – Easy concurrency on iOS

Apple provides many tools for implementing concurrency in your application. NSOperationQueue, GCD, or simply using performSelectorInBackground:withObject: that is available on each and every object, are just some examples. The tools are there, yet implementing good concurrency is hard. The solution I have found is not yet another tool, or framework, but a simple pattern. I [...]

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Automated Testing is Like Optimizing

I have my roots in the Atari demo scene, so I know the joys of optimizing the inner-loop of a software texture mapper down to the last assembly instruction. The bragging rights of knowing that not a single clock cycle is wasted. I am also grown up enough to know that this is not a [...]

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Exceptions and Errors on iOS

Cocoa, and by inheritance Cocoa Touch on iOS makes a clear distinction between what is an exception, and what is an error in your application. This should be obvious since NSException and NSError both inherit from the NSObject root class with no relations at all. Programmer vs. User Exceptions are intended for signaling programming errors [...]

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Localizations from NIB files

Cocoa Touch have good support for localizations. Pretty much any file can be localized, including NIB-files with user interface layouts. Unfortunately a NIB-file is an atomic file. So if you later need to do changes, like adding a new button, you will have to add this button to each and every NIB-file of each locale [...]

Future Cocoa Operation

In Java you have for quite some time had the Future interface for encapsulating an asynchronous calculation. Cocoa has had the abstract NSOperation class to encapsulate asynchronous operations. NSOperation do not have any facilities for returning a result when done as the Future do, you are left to implement this on your own. Which I [...]

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UIWebView and JavaScript Woes

JavaScript Core is unfortunately not a public framework on iOS, leaving us at the mercy of the UIWebView class if we want to execute JavaScript in our applications. I have used JavaScript a lot recently and want to share four gotchas that I have had. Functional code! Turns out that JavaScript is functional, not as [...]

Rewriting a Public Cocoa Touch API

Cocoa Touch added API for presenting a view controller in a popup bubble in iPhone OS 3.2, the responsible class is named UIPopoverController. One would guess that this new class is a subclass of UIViewController, just like UINavigationController is, but that is not the case. One would also guess that in functionality many ideas for [...]

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Performing any Selector on the Main Thread

Many UI frameworks, including AppKit for Mac OS X and UIKit for iPhone OS, require that all methods to UI components are sent on the main UI thread. Cocoa and Cocoa Touch make this quite easy by providing for example -[NSObject performSelectorOnMainThread:withObject:waitUntilDone:] in Foundation. Making updating the text for a text field a snap: [someTextField [...]

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iPad, the Future, and the Luxury of Starting Over

A luxury that you seldom have in the world of software development is the luxury of starting over. I am not talking about throwing away everything and start from scratch. But just taking what you have, and all the experiences learned. Apply some major refactoring to make what works really shine, and without care of [...]

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Learn to Stop Worrying and Love the Singleton

Enterprise applications and mobile applications have quite different requirements. Starting an enterprise application is just something you do once before it continue running for months or years. On the other side of the spectrum most mobile applications seldom runs for more than minutes, run by a bored users standing in line or riding the bus. [...]

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Google Translate and iPhone apps

The Cocoa and Cocoa Touch frameworks has a really nice function for acquiring a localized string NSLocalizedString(). Just pass in a key and you are done, for strings that are known at least. Sometimes you are getting unknown strings from a data source not under your control, strings representing just a fraction of the text [...]

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Add some polish to iPhone app start up

First impressions last, and the very first impression your users have of your iPhone application is the start up. First step is to have a nice Default.png, but not many words spilled on that one, it is well covered in Apple’s documentation. Creating a perfect Default.png is impossible, especially if you have different setup of [...]

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