I have encountered a problem when implementing a nine-patch painter for MIDP 2.0, most of my graphics where left transparent for no-reason. A nine-patch is an image with a flexible center row, and a flexible center column. Most useful when doing themed UI, as a single image can be used to draw buttons, and boxes [...]
Fixing Image#getRGB()
January 17th, 2009 by Fredrik Olsson — Embedded, Java, Tips & Tricks
Tags: midp, mobile, programming
LWUIT – an introduction
May 1st, 2008 by Johan Karlsson — Embedded
Have you ever tried to create a business application in Java ME? The user interface toolkit provided by MIDP 2.0 is very limited. There is now an alternative toolkit available. Read on and you will learn about this new user interface toolkit. But be aware, there will be some spiffy source code and an accompanying [...]
Tags: java me, jayview, midp, mobile, ui
Java ME Graphics –The Next Generation
February 1st, 2008 by Anders Göransson — Embedded
It has long been difficult if not virtually impossible to use graphics that adapt to the various screen sizes and aspect ratios that come with different mod- els of mobile phones. Neither has it been easy to create, generate and run animations as part of the user interface. The graphic capabilities of MIDP have always [...]
