Developing in F# impressions
Introduction I am a C# developer and I have nurtured a wish to start developing in F#. I have read some books on F# and written some test, demo and…
Introduction I am a C# developer and I have nurtured a wish to start developing in F#. I have read some books on F# and written some test, demo and…
Introduction In three earlier posts we have explored modeling a Rock-paper-scissor game in F#. We have modeled the domain and infrastructure. In the last post we looked at refactoring and…
I wanted to try F# in Xamarin Studio since it's a first-class citizen there which is pretty awesome! A pleasant surprise was that I would receive a free F# t-shirt in three simple…
Introduction In the quest of getting into F# we have explored modeling a rock-paper-scissor game. In the two earlier posts we made a Game aggregate and the GameHandler. In this post we're going…
Introduction In the last post we created a simple rock-paper-scissor game. There are still a lot of improvements to be made to the Game itself, we're going to concentrate on…
While using some functional concepts in C#, I felt it was time to move on. Wanting to learn more about functional programming. While many might suggest starting with closjure, erlang,…
I have recently looked into F# Agents and its relation vis-à-vis the Actor Model. Fans of F# have long stared wistfully at Scala people and their Akka, but now with…
I gave a short presentation at Functional programming Stockholm user group about point-free programming style in F# which I will write a summary of here. I was reading Tomas Petricek's…